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Stolen textures in STALKER

By Fredrik Olsson 07-04-10 08:08

Update 2007-04-30

According to Inquirer.net STALKER used the same textures as Valve and id that had been created by Marlin Studios, which sells textures to companies in generic texture packs. Here's the gist:

Valve has confirmed that it picked up some textures from Marlin for HL2, and separate sources have discovered that the IMP_Light texture that it was thought could have been pilfered from Doom 3 was, in fact, just a standard Impact Light texture, rather than referring to the Doom 3 monster.

Original story:

This last week we've seen evidence that the recently released shooter S.T.A.L.K.E.R.: Shadow of Chernobyl makes use of graphics from commercially released games such as Valve's Half-Life 2 and id Software's Doom 3. So far Todd Hollenshead of id Software has confirmed that they have not authorized any use of their graphics from Doom 3.

Doom 3 Lights in S.T.A.L.K.E.R.

One of the threads regarding the matter was posted to the MapCore forums where the user michi.be posted screens comparing the Doom 3 light image folder to STALKER's light image folder. Even though some of the images had been modified in various ways, such as having hue or saturation adjustments, the original filenames from the Doom 3 folders remain the same.

One of the dead giveaways is a file with the name "lights_impflash.dds", referring to the famous Doom Imp, was visually modified in the S.T.A.L.K.E.R. but had the "impflash" part of the filename left.

Doom 3
impflash.tga
S.T.A.L.K.E.R.
lights_impflash.dds




id Softwares response

Id Software CEO Todd Hollshead stated:

I've seen a post on a web forum that claims DOOM3 assets are used in another game, but we've been working hard on Enemy Territory: Quake Wars as well as our own internal project and have not had the time to fully investigate or otherwise verify that the claim is true. Only from what I've seen on the Web, it's concerning. However, it may turn out to be nothing. Nevertheless, it would be improper to make any decision about a course of action until we find out whether the claim is true, and what assets from DOOM3, if any, have potentially been used.

In other words: S.T.A.L.K.E.R. developer GSC Game World did not get id Software's consent to use any Doom 3 graphics.

Half-Life 2 water textures and normal maps in S.T.A.L.K.E.R.

Another user, Johnny posted an image comparing a S.T.A.L.K.E.R. water texture to a water texture from Half-Life 2. As you can see, the images are nearly identical and the filename is unchanged except for its extension.

 
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